Final Project
IST:526 Term 3
Week 5 Objectives:
- Designer and Developer Logs
- Instructional Designer (ID) Brief and Storyboard Marking Guide
- Final Project ID Brief and Storyboard Templates
Textbooks
Clark, R., & Mayer, R. (2012). e-Learning and the Science of Instruction: Proven Guidelines for Consumers and Designers of Multimedia Learning. Published by Pfeiffer. ISBN: 978-0-470-87430-1
Johnson, J. (2010). Designing with the Mind in Mind: Simple Guide to Understanding User Interface Design Rules. Published by Morgan Kaufmann. ISBN-10: 012375030X, ISBN-13: 978-0123750303.
Johnson, J. (2010). Designing with the Mind in Mind: Simple Guide to Understanding User Interface Design Rules. Published by Morgan Kaufmann. ISBN-10: 012375030X, ISBN-13: 978-0123750303.
1. Designer and Developer Logs
Instructions
"Create a new Google Doc called Designer-Developer Log, in which to post your weekly meeting notes, action items, clarifications and reflections; and to keep track of the dates and time spent in meetings, and in creating the design and development of the two eLearning products (your own and your peer's). Please share this new Google Doc only with your instructors. Do not share it with your partner.
Use just one Google Doc, but clearly separate your notes of meetings when you're playing the role of Instructional Designer and when you play the role of Instructional Developer. Include your name, the name of your partner, and the names of the eProducts.
Topics to include as a Designer:
Changes in your Instructional Design Brief and Storyboard
Time spent with your developer
Action Items, clarifications and reflections.
Topics to include as a Developer:
Revisions in prototype (discuss needed changes)
Discuss what will be included in a usability test and how it will be conducted.
Time spent on weekly basis developing the project and assessment tools; and in meeting with designer;
Action items, clarifications and reflections". Lara, M. (23 March 2016)
Google Docs
Word, Excel, Powerpoint, and a variety of Forms are available at no cost. Collaboration on projects is easy. The history of edits or revisions can be maintained. Follow instructions from Dr. Miguel Lara to set up your own folders. I recommend reading Google articles and Frequently Asked Questions from their Welcome Center. To learn more about Google Docs visit www.google.com/docs/about/
Word, Excel, Powerpoint, and a variety of Forms are available at no cost. Collaboration on projects is easy. The history of edits or revisions can be maintained. Follow instructions from Dr. Miguel Lara to set up your own folders. I recommend reading Google articles and Frequently Asked Questions from their Welcome Center. To learn more about Google Docs visit www.google.com/docs/about/
2. Instructional Design (ID) Brief
Instructional Design Brief Specifications
General areas to be covered and their point value.
1) Problem analysis Describe the instructional problem that your e-learning product aims to solve. Mention briefly how you identified the problem. Explain why an interactive, multimedia e-learning product is the best approach to solve it.
2) Target audience Describe your target audience (demographics, previous knowledge, etc. and conditions of the instruction)
3) Learning objectives Identify at least five behavioral objectives (must be measurable).
4) Assessment instruments Describe the way you plan to assess the mastery of the learning objectives using the computer. The assessment must be as authentic as possible.
5) Instructional strategies Identify the instructional strategies to achieve the goal.
6) Instructional materials Describe the materials that you are planning to use (video, audio, animations, images, text) and their sources, and permission to use.
Storyboard
The storyboard includes a description of the proposed multimedia elements, navigation, animation, and learner-content interaction that the eProduct is to provide. Specifies narration and on-screen audio. Recommends sources for media. Maps branching.
INCLUDES ALL CONTENT TO BE DELIVERED, except for original video, audio, images, animations that the developer will create.
Original was last modified: Sunday, 17 April 2016, 10:20 PM
Grading and points have been removed by Dana Payne on 26 November 2017.
- should concisely describe and map out a multimedia rich, interactive e-instruction,
- should require 7 - 10 minutes for the learner to do
- should provide computer-based feedback and assessment
- Must be an original design for an actual need not currently fulfilled (not just another tutorial on how to use MS Word!)
- Must demonstrate the best application of learning theory, instructional strategies and cognitive principles.
General areas to be covered and their point value.
1) Problem analysis Describe the instructional problem that your e-learning product aims to solve. Mention briefly how you identified the problem. Explain why an interactive, multimedia e-learning product is the best approach to solve it.
2) Target audience Describe your target audience (demographics, previous knowledge, etc. and conditions of the instruction)
3) Learning objectives Identify at least five behavioral objectives (must be measurable).
4) Assessment instruments Describe the way you plan to assess the mastery of the learning objectives using the computer. The assessment must be as authentic as possible.
5) Instructional strategies Identify the instructional strategies to achieve the goal.
6) Instructional materials Describe the materials that you are planning to use (video, audio, animations, images, text) and their sources, and permission to use.
Storyboard
The storyboard includes a description of the proposed multimedia elements, navigation, animation, and learner-content interaction that the eProduct is to provide. Specifies narration and on-screen audio. Recommends sources for media. Maps branching.
INCLUDES ALL CONTENT TO BE DELIVERED, except for original video, audio, images, animations that the developer will create.
Original was last modified: Sunday, 17 April 2016, 10:20 PM
Grading and points have been removed by Dana Payne on 26 November 2017.
Lara, M., (13 March 2016).
Instructional Design Brief Example No. 1.
"Introduction to Lymphedema for New Staff at HERS Breast Cancer Foundation" Lindert, L., (20 March 2015)
Instructional Design Brief Example No. 2.
Getting Started with the S911 Lola Device" Jackson, C., (20 March 2015)
Storyboard
"It should include a description of the proposed multimedia elements, navigation, animation, and learner-content interaction that the multimedia learning product is to provide. Specifies narration and on-screen audio. Recommends sources for media. It should include maps branching, if needed". Lara, M., (2016)
"It should include a description of the proposed multimedia elements, navigation, animation, and learner-content interaction that the multimedia learning product is to provide. Specifies narration and on-screen audio. Recommends sources for media. It should include maps branching, if needed". Lara, M., (2016)
Storyboard Example No. 1. Jackson, C. (2015).
Storyboard Example No. 2. Jackson, C. (2015).
3. Final Project
Draft No. 4
Final ID Project - Part I: “ACR Personal Locator Beacon Tutorial”
Project Designer: Zac Chawinga
ACR Personal Locator Beacon IDD and Storyboard
Project Developer: Dana Payne
ACR Personal Locator Beacon Tutorial: HTML, Captivate File, Folder and Zip files
ACR Personal Locator Beacon IDD and Storyboard
Project Developer: Dana Payne
ACR Personal Locator Beacon Tutorial: HTML, Captivate File, Folder and Zip files
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Final ID Project - Part II: “Southern Sea Otters”
Designer: Dana Payne
Southern Sea Otters IDD, Rapid Prototype Storyboard and Word Storyboard. Developer: Zac Chawinga Southern Sea Otters Tutorial Click to set custom HTML
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Reflections
Part 1. Final ID Project - Part I “ACR Personal Locator Beacon Tutorial”
The project was divided into sections; movies, quizzes, and the information about the ARTEX (ACR) Personal Locator Beacon. The application, Camtasia and other video editing applications were used to make modifications to the movies. The final movie file size was reduced.
ARTEX created videos to learn about the features on the Person Locator Beacon (PLB) and they are available to view from their website and YouTube. In addition to the videos, instructions and illustrations were available. Detailed instructions are available within the package materials.
To learn about the Personal Locator Beacon, view the videos from YouTube and from the company website. ARTEX.
The narration of the presentation needs to be improved. This was my responsibility, not the designers.
The following link is an example of how the learner can practice with their mouse by sliding the red button from the side panel. A large black circle is a hint to where the red button should be positioned. This was created in Captivate 9 using the drag and drop function. http://itcdland.csumb.edu/~dpayne/ist526/red_button_v1/